
Recently we visited the U.S.S. Hornet in Alameda, CA. This was our second time touring the old ship-museum, and the first time since starting TF2 gaming. As we walked through the narrow corridors and I noted all the signs and arrows on the walls, there was one thought that pulsed in my brain:
This would be a great environment for a TF2 MATCH!!!
Wow, the ambience was perfect. Steel walls and floor. Thick ropes, cables, pipes everywhere (floor, walls, ceiling). Stairways, hatches and catwalks. Large panels of switches, readouts and gauges. There was tremendous variety available in terms of space:
- the upper flight deck was huge and open
- the hangar bay was big and open yet could be easily cluttered with large crates and stationary aircraft for cover
- rooms of varying sizes and with a variety of props (offices, comm rooms, torpedo maintenance, machinist shop, engine room, sick bay, bathrooms, bunk rooms, mess halls, briefing rooms, etc.)
- the tight corridors are similar to the vents of some maps like Turbine and Black Mesa
- several decks offer opportunity for multi-stage movement if you want a longer game
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